Light Azumarill (013/105) Holo Rare Unlimited HolofoilCard TypePokmon FormStage 1 Evolves from Marill Type Hit Points80 HP Bubble (10) Flip a coin. If heads, the Defending Pokmon is now Paralyzed. Bubble Jump (30) If you have any Benched Pokmon, flip a coin. If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokmon. Then return Light Azumarill and all cards attached to it to your hand. Weakness: 2 Retreat Cost:
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Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
If you have any Benched Pokémon, flip a coin. If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokémon. Then return Light Azumarill and all cards attached to it to your hand.