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A zine about how to play immersive journaling games. Covers bleed, immersion, writing to find out, self care, why to write dialogue, the landscape of your unconscious, how to choose games, and more. Includes many supporting examples from the writer's own play.
From the back cover:
I've been playing so many journaling games the past two years. I learned shapechanging from a witch in the Minnesota wilderness, killed a mind-controlling supervillain with a sword pulled from my own body, had an ill-considered sexual relationship with a married woman, and more — and I learned so much about how immersion works, and bleed, and how fun and affecting journal game play can be.
The Ink That Bleeds is my new, original, essential guide to the experience and practice of immersive journal gaming.
Ships within 48 hours · Estimated delivery Aug 11 - Aug 16
US$40
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