With Electro 'At School', children playfully learn to observe carefully, make connections, and remember. What do you see in the classroom and which objects are musical instruments? Careful observation, logical thinking, colours, letters, and much more! Play stimulates a child's development and curiosity. Fun for now, useful for later!
How Electro works 1. Choose a card and read the task. 2. Do you know which answers are correct? Touch the black answer dot with the tip of the pen. Hold the pen upright and gently press the tip in. 3. If the answer is correct, you will hear music and the light will turn on. If the light doesn't turn on and you don't hear any sound, try again! Sometimes multiple answers can be correct.
Features • Recommended age: 3+ years • More than 40+ questions • Wonderpen works on 2x 1.5V AG3 (LR41)
Electro At School: Light on? Well Done! With Electro 'At School', children playfully learn to observe carefully, make connections, and remember. What do you see in the classroom and which objects are musical instruments? Careful observation, logical thinking, colours, letters, and much more! Electro at school is suitable for children aged 3 and up and contains 40 questions, bundled in a handy ring-bound booklet. Ideal for on the go!
Features of Electro 'At School': - Educational question and answer game
- Children learn to observe carefully, think logically, recognise colours, letters, and much more!
- Suitable for children aged 3 and up
- BATTERIES: The wonder pen runs on 2x 1.5V AG3 (LR41) batteries. When the batteries are depleted,
- unscrew the battery holder to replace the batteries.
How does Electro work? 1. Choose a card and read the task.
2. Do you know which answers are correct? Touch the black answer dot with the tip of the pen. Hold the pen upright and gently press the tip in.
3. If the answer is correct, you will hear music and the light will turn on. If the light doesn't turn on and you don't hear any sound, try again! Sometimes multiple answers can be correct.
Play alone or together Electro at School can be played alone or together. The way of playing remains the same when playing together, but players take turns. The mistakes each player makes are noted down. The player who made the fewest mistakes is the winner!
Contents: - Ring book with 18 pages
- Wonder pen