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In Wolfsbane, the PC's receive a distress signal originating from Caldwell Outpost, a remote biological research station buried deep in the dense jungle canopy of Yggdrasil B. The outpost has gone silent, save for this one terror-inducing transmission. Inside the research station's domes, something has taken root—a species of xenobiological flora not native to this world; the researchers call it 'Wolfsbane 34-Q'. It spreads through spores, mimics the infected, and turns fear into a weapon, leading ultimately in a maddening death. As trust fractures and hallucinations set in, players must decide who to believe—and whether anyone can be saved.
Designed as a tense, sandbox-style investigation, Wolfsbane can be played as a one-shot or to fit neatly into an ongoing campaign. It takes its visual cues from the horror comics of the 1970's such as Swamp Thing, drawing inspiration from sci-fi horror classics such as The Thing and its predecessor The Thing from Another World along with the classic, Invasion of the Body Snatchers. — designed to be easy to run with a simple yet effective premise, its an adventure redolent with a creeping atmosphere of tension.
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